"Absorb" 修訂間的差異
出自 DDCC TCAD TOOL Manual
(未顯示同一使用者於中間所作的 1 次修訂) | |||
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− | The probability of a light ray being absorbed |
+ | The probability of a light ray being absorbed in the surface. |
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於 2019年9月18日 (三) 14:50 的最新修訂
Format
Absorb // float
The probability of a light ray being absorbed in the surface.
Example
#Absorb SurfScat Shell 1 1.00000
The probability is 100%.