"Lamb" 修訂間的差異
出自 DDCC TCAD TOOL Manual
行 18: | 行 18: | ||
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
− | ! Header 1 |
||
+ | ! BSDF |
||
− | ! Header 2 |
||
+ | ! PDF |
||
− | ! Header 3 |
||
|- |
|- |
||
| row 1 cell 1 |
| row 1 cell 1 |
||
| row 1 cell 2 |
| row 1 cell 2 |
||
− | | row 1 cell 3 |
||
|- |
|- |
||
| row 2 cell 1 |
| row 2 cell 1 |
||
| row 2 cell 2 |
| row 2 cell 2 |
||
− | | row 2 cell 3 |
||
|} |
|} |
於 2019年9月19日 (四) 11:18 的修訂
Format
Lamb // float
The probability of a surface emitting light ray according to Lambertian cosine law. The number of photons emitted in a solid angle is proportional to
, where
is the angle between the wave vector of a light ray and the normal vector of the emission surface.
Example
#Lamb SurfEmit Shell 1 1.00000
The probability is 100%.
Math
BSDF | |
---|---|
row 1 cell 1 | row 1 cell 2 |
row 2 cell 1 | row 2 cell 2 |