「@FALL TIME (LASER)」:修訂間差異
跳至導覽
跳至搜尋
已建立頁面,內容為 "*Because the implementation is not perfect, there will be rise & fall time in boundaries when transmitting waveforms. Fall time set the time it takes for pulse to fa..." |
無編輯摘要 |
||
| 第6行: | 第6行: | ||
100000 | 100000 | ||
Which mean the | Which mean the system has one laser, and simulator will set the sending pulse's fall time as 100000(ps) make it consistent with the reality. | ||
[[檔案:rise_fall_time.png|360px]] | [[檔案:rise_fall_time.png|360px]] | ||
於 2024年9月22日 (日) 08:28 的最新修訂
- Because the implementation is not perfect, there will be rise & fall time in boundaries when transmitting waveforms. Fall time set the time it takes for pulse to fall from its highest point. If @LASER_NUM is larger then one, list them separated by ",".
- Is store as fall_time in the fortran code.
example
@FALL_TIME 100000
Which mean the system has one laser, and simulator will set the sending pulse's fall time as 100000(ps) make it consistent with the reality.