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第14行: |
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| [[$VisRayPB]] | | [[$VisRayPB]] |
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| | [[$NumRayPB]] |
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| [[$NumbOfTh]] | | [[$NumbOfTh]] |
於 2018年7月17日 (二) 05:45 的修訂
Ray tracing is a program for calculating the path of photons through a system.
STL geometry input file
$facet
$vertex
Ray tracing data and material data input file
Ray tracing computational setting
$NBatches
$VisRayPB
$NumRayPB
$NumbOfTh
$Waveleng
Material data
$N_r
$N_i
$alpha
Surface scattering properties
$Absorb
$Fresnel
$LambX
$GaussXX
$ABGX
$RecvFlag
Surface emission properties
$Normal
$UniCone
$ConeAng
$InF
$NegF
$LamF