「$trifilename」:修訂間差異
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<br>'''<big><big>The $trifilename setting in GUI interface is here</big></big>''' <br> | <br>'''<big><big>The $trifilename setting in GUI interface is here</big></big>''' <br> | ||
After '''Save and run ray tracing''', we can press '''Input Editor''', then press the '''Load and display an optional input file''' button below. <br> | 1. After '''Save and run ray tracing''', we can press '''Input Editor''', then press the '''Load and display an optional input file''' button below. <br> | ||
Choose a file named something like '''filename-ray.inp''', and then we can view it here.<br> | 2. Choose a file named something like '''filename-ray.inp''', and then we can view it here.<br> | ||
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[[檔案:2D_trifilename_fig1.jpg|1200px]]<br> | [[檔案:2D_trifilename_fig1.jpg|1200px]]<br> | ||
於 2024年11月21日 (四) 09:49 的最新修訂
The Trifilename is the tri-element definition file output from the 2D-DDCC program. The definition can be found in *.tri. It also needs to goes with the $fetfilename
$trifilename filename
For examples:
$trifilename Project_result.tri
The $trifilename setting in GUI interface is here
1. After Save and run ray tracing, we can press Input Editor, then press the Load and display an optional input file button below.
2. Choose a file named something like filename-ray.inp, and then we can view it here.
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