Fresnel
出自 DDCC TCAD TOOL Manual
於 2018年7月17日 (二) 14:14 由 CJchen (對話 | 貢獻) 所做的修訂 (已建立頁面,內容為 "=='''Format'''== Fresnel // float <font size=3> The probability for a light ray scattered by the surface according to Fresnel equation. </font> =='''Example'''==...")
Format
Fresnel // float
The probability for a light ray scattered by the surface according to Fresnel equation.
Example
#Fresnel SurfScat Shell 1 1.00000
The probability is 100%.